Track guide · Preview · 3 of 14 corners open

Sebring International Raceway

Sebring, Florida · 5.86 km · 3.64 mi · clockwise

Sebring International Raceway in Sebring, Florida is a 5,861 m (3.64 mi) clockwise circuit with 14 numbered corners. The elevation data spans just 17.9 m to 20 m — a range of about 2 m with 4.9 m of cumulative gain per lap — so the simulation treats it as an essentially flat track where corner radius, not grade, shapes the speed profile. The fast sections in the model are the Turn 7 kink and Turn 11 (Bishop Bend), where minimum speeds stay above 140 km/h (87 mph), plus the high-speed exits of Turn 1 and Turn 14 (Sunset Bend) feeding the long straights. The slow section is the Turn 5–6 hairpin pair, where the simulation bottoms out at 63.5 km/h (39 mph), followed by Turn 8 (Cunningham Corner) at 69.8 km/h (43 mph). Simulated lap estimates: 2:11.8 for a liter bike, 2:14.7 for a supersport 600, and 2:20.8 for a middleweight twin — all physics-simulation estimates, not measured data.

All figures: physics-simulation estimates · generated 2026-07-08 · methodology & assumptions

COMPUTED LINE · SEBRING INTERNATIONAL RACEWAY SIM
Sebring International Raceway track map with computed racing line
3.64 MI
Lap
14
Corners
16 FT
Climb

Track outline © OpenStreetMap contributors (ODbL)

Sebring International Raceway — quick facts

Motorcycle track guide · simulation estimates · 2026-07-08

  • Length: 5,861 m (3.64 mi), 14 corners, run clockwise
  • Elevation range 17.9–20 m: roughly 2 m of variation, 4.9 m cumulative gain per lap
  • Slowest simulated point: Turns 5–6 hairpin pair at 63.5 km/h (39 mph)
  • Fastest simulated corners: Turn 7 and Turn 11, minimum speeds above 140 km/h (87 mph)
  • Simulated lap estimates: 2:11.8 liter bike, 2:14.7 supersport 600, 2:20.8 middleweight twin
  • Simulated average speed: 149.5–159.7 km/h (93–99 mph) depending on bike class
  • Longest corner in the model: Turn 14 (Sunset Bend) at 252 m of arc

Turn 1

Left174 m arc
EntryMinExitBrake startEff. radiusElev Δ
146 km/h91 mph109 km/h68 mph150 km/h93 mph129 m423 ft78 m257 ft-0.1 m-0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

The lap opens with a long left-hander — 174 m of arc at an effective radius of 78.4 m, falling a negligible 0.1 m. On the liter bike the simulation starts braking 180 m before turn-in, arrives at 146 km/h (91 mph), holds a 109 km/h (68 mph) minimum, and is back to 150 km/h (93 mph) at the exit. Bike class changes the braking picture more than the corner itself: the supersport 600 model begins slowing at 129 m and the middleweight twin at only 84 m, because the twin simply carries less straightaway speed into the zone. All three classes converge on the same 109 km/h minimum, a reminder that mid-corner speed here is grip-limited, not power-limited. All figures are physics-simulation estimates.

Turn 2

Left171 m arc
EntryMinExitBrake startEff. radiusElev Δ
124 km/h77 mph78 km/h49 mph140 km/h87 mph108 m354 ft41 m133 ft+0.4 m+1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 3

Right171 m arc
EntryMinExitBrake startEff. radiusElev Δ
124 km/h77 mph78 km/h49 mph140 km/h87 mph108 m354 ft41 m133 ft+0.4 m+1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 4

Left120 m arc
EntryMinExitBrake startEff. radiusElev Δ
118 km/h73 mph84 km/h52 mph122 km/h76 mph21 m69 ft47 m153 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 5 — Hairpin

Right135 m arc
EntryMinExitBrake startEff. radiusElev Δ
114 km/h71 mph64 km/h39 mph124 km/h77 mph147 m482 ft27 m88 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

The Hairpin is the tightest corner in the dataset: a right-hander with a 26.7 m effective radius over 135 m of arc. It produces the lowest simulated speed of the lap — a 63.5 km/h (39 mph) minimum shared by all three bike classes. The liter bike model brakes earliest, starting 177 m out from a 114 km/h (71 mph) approach; the supersport 600 begins at 147 m and the twin at 111 m from the same entry speed. Exit speed recovers to 124 km/h (77 mph) on the two larger bikes and 122 km/h (76 mph) on the twin. Only the Turn 1 zone, at 180 m, runs longer anywhere in the Sebring simulation. All numbers are physics-simulation estimates.

Turn 6

Left135 m arc
EntryMinExitBrake startEff. radiusElev Δ
114 km/h71 mph64 km/h39 mph124 km/h77 mph147 m482 ft27 m88 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

Turn 6 immediately answers the Hairpin with a left of identical modeled geometry — the same 26.7 m effective radius and 135 m length, and consequently the same computed speeds: 114 km/h (71 mph) in, 63.5 km/h (39 mph) at the minimum, 124 km/h (77 mph) out. This back-to-back right-left pair at the lap's tightest radius forms the slowest complex on the circuit; the simulation spends more time below 70 km/h here than anywhere else. Brake-start distances again separate the classes — 177 m for the liter bike, 147 m for the 600, 111 m for the twin — while the mid-corner figure is purely grip-limited. Figures are simulation estimates under the stated tire and rider assumptions.

Turn 7

Right60 m arc
EntryMinExitBrake startEff. radiusElev Δ
145 km/h90 mph144 km/h89 mph165 km/h103 mph6 m20 ft136 m448 ft+0.0 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 8 — Cunningham Corner

Right108 m arc
EntryMinExitBrake startEff. radiusElev Δ
118 km/h73 mph70 km/h43 mph112 km/h69 mph108 m354 ft32 m106 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 9

Left180 m arc
EntryMinExitBrake startEff. radiusElev Δ
132 km/h82 mph126 km/h78 mph156 km/h97 mph60 m197 ft104 m341 ft+0.0 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 10 — Tower Turn

Right123 m arc
EntryMinExitBrake startEff. radiusElev Δ
126 km/h78 mph82 km/h51 mph123 km/h76 mph42 m138 ft45 m147 ft-0.4 m-1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 11 — Bishop Bend

Left63 m arc
EntryMinExitBrake startEff. radiusElev Δ
154 km/h96 mph142 km/h89 mph157 km/h97 mph81 m266 ft134 m439 ft-0.2 m-1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 12 — Gendebien Bend

Right123 m arc
EntryMinExitBrake startEff. radiusElev Δ
138 km/h86 mph98 km/h61 mph126 km/h78 mph39 m128 ft63 m208 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 13 — Le Mans Curve

Right126 m arc
EntryMinExitBrake startEff. radiusElev Δ
129 km/h80 mph92 km/h57 mph128 km/h79 mph24 m79 ft55 m181 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 14 — Sunset Bend

Right252 m arc
EntryMinExitBrake startEff. radiusElev Δ
146 km/h90 mph104 km/h65 mph149 km/h93 mph24 m79 ft72 m236 ft-0.1 m-0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 10 locked corners on this track.

Unlock every corner · $59 lifetime →