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Virginia International Raceway

Alton, Virginia · 3.66 km · 2.28 mi · clockwise

Virginia International Raceway in Alton, Virginia is modeled here as the North Course: 3,662 m (2.28 mi) run clockwise, with 21 modeled corners across the 14 numbered turns of the official card (several split into A/B/C segments) — 12 rights and 9 lefts. The simulated profile runs from a 66 km/h (41 mph) floor at Turn 1 (Horseshoe), a 29 m-radius right that ends the lap's longest brake zone, up to the 8B kink held at 166 km/h (103 mph), and finally Turn 14, a kink ending the back straight that the reference line runs straight through at 216–277 km/h (134–172 mph). Simulated lap estimates range from 89.0 s (liter bike) to 93.6 s (middleweight twin). All figures are physics-simulation estimates computed from track geometry, not measured data.

All figures: physics-simulation estimates · generated 2026-10-02 · methodology & assumptions

COMPUTED LINE · VIRGINIA INTERNATIONAL RACEWAY SIM
Virginia International Raceway track map with computed racing line
2.28 MI
Lap
21
Corners
139 FT
Climb

Track outline © OpenStreetMap contributors (ODbL)

Virginia International Raceway — quick facts

Motorcycle track guide · simulation estimates · 2026-10-02

  • Layout: North Course, 3,662 m (2.28 mi) modeled length, run clockwise
  • 21 modeled corners over 14 numbered turns: 12 right, 9 left
  • Simulated lap estimates: 89.0 s (liter bike), 90.3 s (supersport 600), 93.6 s (middleweight twin)
  • Simulated lap averages: 139.2–146.4 km/h (86–91 mph) depending on class
  • Slowest modeled point: Turn 1 (Horseshoe), 66 km/h (41 mph) at a 29 m effective radius
  • Fastest modeled point: Turn 14, passed without braking at 251 km/h (156 mph) on the 600 and 277 km/h (172 mph) on the liter bike
  • Longest simulated brake zone: 222 m before Turn 1 on the liter bike (183 m on the 600, 132 m on the twin)
  • Biggest modeled elevation swings: +5.8 m (19 ft) through Turn 7, −6.6 m (22 ft) through Turn 11

Turn 1 — Horseshoe

Right201 m arc
EntryMinExitBrake startEff. radiusElev Δ
88 km/h55 mph66 km/h41 mph150 km/h93 mph183 m600 ft29 m95 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

The Horseshoe ends the front straight with the biggest braking event on the course. The simulation begins slowing 183 m before the corner on the supersport 600, 222 m on the liter bike and 132 m on the middleweight twin, entering this 28.9 m-radius right at 89 km/h (55 mph) and bottoming at 66 km/h (41 mph) — the slowest point on the lap. The corner is essentially flat, 0.1 m of rise across 201 m of modeled length, the longest arc on the circuit. The long radius gives the exit room to build: 150 km/h (93 mph) on the 600 and liter bike, 146 km/h (90 mph) on the twin.

Turn 2

Left66 m arc
EntryMinExitBrake startEff. radiusElev Δ
144 km/h89 mph120 km/h74 mph120 km/h75 mph54 m177 ft94 m309 ft+0.3 m+1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 3 — NASCAR Bend

Left147 m arc
EntryMinExitBrake startEff. radiusElev Δ
120 km/h75 mph102 km/h63 mph140 km/h87 mph15 m49 ft68 m223 ft+1.7 m+6 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 4A — Left Hook

Left72 m arc
EntryMinExitBrake startEff. radiusElev Δ
102 km/h64 mph70 km/h43 mph90 km/h56 mph45 m148 ft32 m106 ft+0.2 m+1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 4B

Right96 m arc
EntryMinExitBrake startEff. radiusElev Δ
111 km/h69 mph102 km/h64 mph119 km/h74 mph54 m177 ft69 m226 ft-1.3 m-4 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 5A — Snake

Right93 m arc
EntryMinExitBrake startEff. radiusElev Δ
119 km/h74 mph112 km/h70 mph124 km/h77 mph0 m0 ft83 m272 ft+0.0 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 5B

Left9 m arc
EntryMinExitBrake startEff. radiusElev Δ
152 km/h94 mph152 km/h94 mph155 km/h97 mph81 m266 ft187 m615 ft+0.1 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

Turn 5B is a shallow left on the official card — a 9 m segment at a 187.4 m effective radius, flat at +0.1 m — and in the simulation it is passed without any speed loss: entry and minimum are the same 152 km/h (94 mph) on the supersport 600, 152 km/h (95 mph) on the liter bike and 140 km/h (87 mph) on the twin, and the exit is already higher at 155 km/h (97 mph), 156 km/h (97 mph) and 144 km/h (90 mph) respectively. The 11 km/h gap between the twin and the larger bikes here reflects the drive available since the Snake, not the corner geometry.

Turn 6A

Right3 m arc
EntryMinExitBrake startEff. radiusElev Δ
154 km/h96 mph154 km/h96 mph155 km/h97 mph0 m0 ft205 m674 ft+0.0 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 6B

Left3 m arc
EntryMinExitBrake startEff. radiusElev Δ
154 km/h96 mph154 km/h96 mph155 km/h97 mph0 m0 ft205 m674 ft+0.0 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 7

Right117 m arc
EntryMinExitBrake startEff. radiusElev Δ
110 km/h69 mph84 km/h52 mph112 km/h69 mph126 m413 ft47 m155 ft+5.8 m+19 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

Turn 7 is the biggest climb on the course: a 117 m right at a 47.1 m effective radius that rises 5.8 m (19 ft). The simulation brakes early and hard — 126 m out on the supersport 600, 162 m on the liter bike, 90 m on the twin — from a 110 km/h (69 mph) entry to an 84 km/h (52 mph) minimum. The uphill grade loads the front under braking but limits the drive out: the exit is 112 km/h (69–70 mph) on the larger bikes and 110 km/h (69 mph) on the twin, no higher than the entry. This corner separates the fast Snake section from the fast 8A/8B kinks that follow.

Turn 8A

Left6 m arc
EntryMinExitBrake startEff. radiusElev Δ
140 km/h87 mph140 km/h87 mph144 km/h90 mph0 m0 ft242 m794 ft+0.2 m+1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 8B

Right33 m arc
EntryMinExitBrake startEff. radiusElev Δ
176 km/h109 mph166 km/h103 mph167 km/h104 mph9 m30 ft181 m594 ft+1.4 m+5 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 9A

Left78 m arc
EntryMinExitBrake startEff. radiusElev Δ
139 km/h87 mph122 km/h76 mph132 km/h82 mph36 m118 ft99 m326 ft+5.4 m+18 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 9B

Right108 m arc
EntryMinExitBrake startEff. radiusElev Δ
143 km/h89 mph124 km/h77 mph148 km/h92 mph9 m30 ft102 m334 ft+1.6 m+5 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 9C

Right9 m arc
EntryMinExitBrake startEff. radiusElev Δ
154 km/h96 mph153 km/h95 mph154 km/h96 mph21 m69 ft154 m505 ft+0.3 m+1 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 10 — Roller Coaster

Right84 m arc
EntryMinExitBrake startEff. radiusElev Δ
102 km/h63 mph73 km/h46 mph108 km/h67 mph57 m187 ft35 m116 ft-5.4 m-18 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 11

Left111 m arc
EntryMinExitBrake startEff. radiusElev Δ
117 km/h73 mph101 km/h63 mph146 km/h91 mph6 m20 ft67 m220 ft-6.6 m-22 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 12A — Hog Pen

Left72 m arc
EntryMinExitBrake startEff. radiusElev Δ
148 km/h92 mph142 km/h88 mph159 km/h99 mph21 m69 ft133 m435 ft-5.1 m-17 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 12B

Right90 m arc
EntryMinExitBrake startEff. radiusElev Δ
117 km/h73 mph98 km/h61 mph123 km/h76 mph42 m138 ft63 m206 ft-4.7 m-15 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 13

Right87 m arc
EntryMinExitBrake startEff. radiusElev Δ
123 km/h76 mph123 km/h76 mph158 km/h98 mph27 m89 ft110 m359 ft-2.2 m-7 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 14

Right0 m arc
EntryMinExitBrake startEff. radiusElev Δ
251 km/h156 mph251 km/h156 mph251 km/h156 mph0 m0 ft531 m1743 ft+0.0 m+0 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 17 locked corners on this track.

Unlock every corner · $59 lifetime →