Track guide · Preview · 3 of 13 corners open

Watkins Glen International

Watkins Glen, New York · 5.47 km · 3.40 mi · clockwise

Watkins Glen International, in Watkins Glen, New York, is a 5,470 m (3.4 mi) clockwise circuit with 13 numbered corners and an elevation band running from 452.5 m to 496.7 m — a 44.2 m (145 ft) spread, with 80.4 m of climbing accumulated per lap. The simulated speed profile splits the lap cleanly. The fast half runs from the Esses (Turn 2), where the model never drops below an estimated 147 km/h (91 mph), through the paired Turn 5/Outer Loop sweep at a 126 km/h (78 mph) minimum. The slow half comprises the bookends: Turn 1 (The Ninety) at an estimated 79 km/h (49 mph) minimum — the slowest point on the lap — and the Toe/Heel/Boot sequence in the 82–85 km/h (51–53 mph) range, where the road also falls 14.5 m into the Chute and climbs 15.3 m out of the Toe. Simulated lap estimates span 124.9 s on a liter bike to 132.4 s on a middleweight twin. All figures on this page are physics-simulation estimates, not measured data.

All figures: physics-simulation estimates · generated 2026-07-08 · methodology & assumptions

COMPUTED LINE · WATKINS GLEN INTERNATIONAL SIM
Watkins Glen International track map with computed racing line
3.40 MI
Lap
13
Corners
264 FT
Climb

Track outline © OpenStreetMap contributors (ODbL)

Watkins Glen International — quick facts

Motorcycle track guide · simulation estimates · 2026-07-08

  • Length: 5,470 m (3.4 mi), 13 corners, run clockwise
  • Elevation: 452.5–496.7 m, a 44.2 m (145 ft) range; 80.4 m of climb per lap
  • Slowest simulated point: Turn 1 (The Ninety), estimated 79 km/h (49 mph) minimum
  • Fastest simulated corner: Turn 2 (The Esses), estimated 147 km/h (91 mph) minimum
  • Simulated lap estimates: 124.9 s (liter bike), 127.3 s (supersport 600), 132.4 s (middleweight twin)
  • Simulated average speed: up to 157.4 km/h (98 mph) on a liter bike
  • Biggest single-corner elevation changes: The Toe climbs 15.3 m; The Chute drops 14.5 m

Turn 1 — The Ninety

Right129 m arc
EntryMinExitBrake startEff. radiusElev Δ
124 km/h77 mph79 km/h49 mph128 km/h79 mph144 m472 ft41 m135 ft-7.1 m-23 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

The Ninety is the slowest corner in the simulation and the heaviest braking event from the front straight: the model starts braking an estimated 144 m before the corner on a supersport 600 (192 m on a liter bike, 102 m on a middleweight twin), entering at roughly 124 km/h (77 mph). Through the 41 m effective radius the estimated minimum is 79 km/h (49 mph) for all three classes, and the road falls 7.1 m over the corner's 129 m length. Exit estimates reach 128 km/h (79 mph) on the 600 and liter bike, with the twin slightly down at 125 km/h (77 mph). A downhill right-hander, it sets up the climb toward the Esses. All numbers are physics-simulation estimates.

Turn 2 — The Esses

Right183 m arc
EntryMinExitBrake startEff. radiusElev Δ
168 km/h105 mph147 km/h91 mph171 km/h106 mph51 m167 ft142 m465 ft+3.0 m+10 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

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Turn 3 — Inner Loop

Right198 m arc
EntryMinExitBrake startEff. radiusElev Δ
156 km/h97 mph111 km/h69 mph130 km/h80 mph114 m374 ft81 m266 ft+4.5 m+15 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

The Inner Loop opens the chicane complex. The model brakes an estimated 114 m out on a supersport 600 — stretching to 159 m on a liter bike — and arrives at roughly 156 km/h (97 mph). Across the 198 m, 81.1 m-radius right-hander the estimated minimum is 111 km/h (69 mph), with the road rising 4.5 m. Notably, the simulated exit of about 130 km/h (80 mph) sits well below the entry, because the corner feeds directly into Turn 4: the model is still managing speed for the coming direction change rather than driving out. The twin brakes latest, at an estimated 75 m, with less speed to shed under identical grip limits. All values are physics-simulation estimates.

Turn 4

Left198 m arc
EntryMinExitBrake startEff. radiusElev Δ
156 km/h97 mph111 km/h69 mph130 km/h80 mph114 m374 ft81 m266 ft+4.5 m+15 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 5

Left222 m arc
EntryMinExitBrake startEff. radiusElev Δ
148 km/h92 mph126 km/h78 mph132 km/h82 mph6 m20 ft104 m343 ft-1.4 m-5 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 6 — Outer Loop

Right366 m arc
EntryMinExitBrake startEff. radiusElev Δ
148 km/h92 mph126 km/h78 mph145 km/h90 mph6 m20 ft104 m343 ft-9.7 m-32 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 7 — The Chute

Left225 m arc
EntryMinExitBrake startEff. radiusElev Δ
135 km/h84 mph99 km/h62 mph141 km/h88 mph81 m266 ft65 m212 ft-14.5 m-48 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 8 — The Toe

Right237 m arc
EntryMinExitBrake startEff. radiusElev Δ
137 km/h85 mph85 km/h53 mph136 km/h85 mph87 m285 ft49 m161 ft+15.3 m+50 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 9 — The Heel

Right159 m arc
EntryMinExitBrake startEff. radiusElev Δ
129 km/h80 mph82 km/h51 mph132 km/h82 mph120 m394 ft44 m144 ft-4.4 m-14 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

At a 43.8 m effective radius, the Heel is the tightest arc in the Boot section: a 159 m right-hander descending 4.4 m. The model's brake-start estimates spread widely by class — 120 m on the supersport 600, 159 m on the liter bike, 81 m on the twin — all from an entry of about 129 km/h (80 mph). The estimated minimum of 82 km/h (51 mph) sits within a few km/h of the Toe's and the Boot's, giving this whole sector a uniform slow rhythm in the simulated profile. Exit estimates reach roughly 132 km/h (82 mph) on the downhill drive toward Turn 10. Every number here is a physics-simulation estimate.

Turn 10 — The Boot

Left177 m arc
EntryMinExitBrake startEff. radiusElev Δ
132 km/h82 mph82 km/h51 mph130 km/h81 mph57 m187 ft45 m146 ft+5.1 m+17 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 11 — The Fast Lefthander

Left138 m arc
EntryMinExitBrake startEff. radiusElev Δ
148 km/h92 mph108 km/h67 mph140 km/h87 mph66 m217 ft76 m251 ft+1.3 m+4 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 12

Left138 m arc
EntryMinExitBrake startEff. radiusElev Δ
148 km/h92 mph108 km/h67 mph140 km/h87 mph66 m217 ft76 m251 ft+1.3 m+4 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →

Turn 13

Right150 m arc
EntryMinExitBrake startEff. radiusElev Δ
138 km/h86 mph104 km/h65 mph139 km/h86 mph57 m187 ft71 m234 ft-1.7 m-6 ft

Supersport 600 preset · simulation estimates · liter-bike and 650-twin figures for every corner ship in the all-access pack · how these are computed

This corner's walkthrough is in the all-access pack — along with the other 9 locked corners on this track.

Unlock every corner · $59 lifetime →